Hello, I'm Gaston, Game Developer

I have a Bachelor's degree in Computer Science, and I'm a passionate game programmer with over fourteen years of experience in software development. I love working on games because they create emotions in people, and that's amazing! I've worked with Unreal Engine 5, Unity3D, and custom engines, and I have extensive experience in C#, C++, and other programming languages. I would love to collaborate with you on your next game!

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I’m a Professional and Experienced Software Developer.

I hold a Bachelor's degree in Computer Science and have over fourteen years of experience working in the software industry. Throughout my career, I've worked with a wide range of technologies — from web and backend development to, in recent years, game development. I have hands-on experience with Unreal Engine, Unity 3D, and custom-built engines. I'm proactive, highly communicative, and known for my strong interpersonal skills. I've also led multiple teams as a technical leader across various projects and tech stacks.

Technologies I’ve been working with:

Game Engines

  • Unreal Engine 5
  • Unity 3D
  • Custom Engines

Languages

  • C#
  • C++
  • Typescript

Other Technologies

  • MongoDB
  • SQLServer
  • Angular
  • .NET
  • Python

Projects

This are some of the games and projects I had the chance to work on during my carrer. There are more!

Star Trek: Infinite

Star Trek

Worked on several gameplay mechanics for Star Trek infinte using Paradox Engine.

Developed using c++ and Paradox Engine

Tomorrow Falls

Tomorrow Falls

Worked on multiplayer gameplay mechanics and UI systems.

Developed using C++, Blueprints and Unreal Engine 4

Seedworld

Seedworld

Worked on multiplayer gameplay mechanics, prototypes and UI systems

Developed using C++, Blueprints and Unreal Engine 5

Personal Projects and Courses

This section includes personal proyects I´m currently working on, courses I´m currently taking and some that I´ve already finished

UE5 Gameplay Ability System

Top down RPG with GAS

Creating an ARPG from scratch, learning and understanding Unreal's GAS system

Developed using C++, Blueprints and Unreal Engine 5

Combat System for RPG in Unity 3D

Unity Combat System

Creating a combat core for an ARPG in Unity 3D

Developed using C# and Unity 3D

Tom Looman's C++ Unreal Course

Unreal c++ Course

Master Unreal Engine C++ Game Development with this university-grade course

Developed using C++, Blueprints and Unreal Engine 5

Jam Games

This section covers the game jams I've participated during the years

Green and Graves

Green and Graves

A stealth game developed under GameDev.tv October 2025 jam, worked on the enemies AI, game design and sound

Developed using Unreal 5

Creation

Creation

A small city builder developed under Global Game Jam 2022, worked on the gameplay and game design

Developed using Unity 3D

Greedy Merchants

Greedy Merchants

A retro arcade game developed for Ludum Dare 40, worked on the gameplay and game design

Developed using Unity 3D

Western Domination

Western Domination

An action game developed for Synty Game Jam 2025, worked on the gameplay and game design

Developed using Unreal 5

Mine cart Madness

Mine Cart

An action game developed for GMTK Game Jam 2025, worked on the gameplay and game design

Developed using Unreal 5

Contact

You can reach me through the following platforms: